At the recent Boston Creative Pro User Group (formerly Final Cut Pro User Group) meet, editor Ben Consoli showed off his work flow for multicam edits in Final Cut Pro X. Consoli jumped on the FCP X bandwagon early on and has since moved his entire studio to FCP X exclusively.
In this demo, he walks through a typical FCP X multicam edit and really shows off the power and efficiency of multicam edits in FCP X.
I have been pretty heavily invested in multicam editing in Premiere Pro going back to CS 5.5. It has mostly worked well; however, I am impressed with what Consoli is doing in his workflow and look forward to taking FCP X for another spin in my next multicam edit.