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Final Cut Pro X 10.2 Adds 3D Titling and More

April 14, 2015 By Eric Reagan

Final Cut Pro X 10.2

During NAB 2015 this week, Apple released updates to Final Cut Pro X, Motion and Compressor.

Final Cut Pro X 10.2’s big new features include:

  • 3D titles
  • improved masking for color grading and effects
  • native support for more camera formats
  • GPU-accelerated RED RAW processing

Motion 5.2 extends the power of 3D titles with the ability to create custom materials and environments and instantly publish them to Final Cut Pro X. And, Compressor 4.2 makes it easy to package a movie for sale on the iTunes Store.

The complete list of release notes for Final Cut Pro X 10.2 are listed below. [Read more…]

Filed Under: apple Tagged With: FCP X, Final Cut Pro X, NAB 2015

 

CTRL+Console Turns Your iPad into a Video Editing Control Surface

December 18, 2014 By Eric Reagan

CTRL+Console with MacBook

A couple days ago, I randomly got a download code for the CTRL+Console app and a couple modules because I went to the Supermeet at NAB this year. I don’t even remember seeing it there but I thought I would check it out because the demo video looked pretty slick.

I have been using it as a control surface for editing in Adobe Premiere Pro for a day or two now.

It is a very well designed app that allows your iPad to connect via Bluetooth to your Mac or Windows machine and serve as a control surface, complete with a jog wheel. [Read more…]

Filed Under: Final Cut Pro, Lightroom, Reviews, Video Production Tagged With: app, CTRL Console, FCP X, Final Cut Pro X, ipad, premiere pro

Final Cut Pro 10.1.4 Available, Adds MXF File Support

December 2, 2014 By Eric Reagan

FCP X

Apple has released Final Cut Pro X 10.1.4, which adds native MXF support as well as several other updates.

The complete list of updates in Final Cut Pro 10.1.4 is as follows: [Read more…]

Filed Under: apple, Software, Video Production Tagged With: FCP X, Final Cut Pro X, MXF

Apple FCP X Update ver. 10.1.2

July 21, 2014 By Eric Reagan

Final Cut Pro X

Apple recently updated Final Cut Pro X to version 10.1.2.

The update adds the following features: [Read more…]

Filed Under: apple Tagged With: apple, FCP X, final cut pro, Final Cut Pro X

Coremelt TrackX for FCP X Review

March 27, 2014 By Eric Reagan

trackx_mocha_slide_710x350

Coremelt TrackX is a plugin for Final Cut Pro X that allows you to track objects in your footage while inside FCP X using Mocha and without needing to take footage to an outside program like After Effects or Motion. The trackers are added to your footage and you can replace screens, add tracking text or blur logos and such directly from your FCP X project.

The workflow is rather straightforward. Although it is not an entry-level task, it is still fairly simple to follow the tutorials and start tracking with TrackX. My jaw dropped the first time I saw this working in my FCP X project. [Read more…]

Filed Under: Reviews, Video Production Tagged With: Coremelt, FCP X, Final Cut Pro X, Mocha, motion tracker, TrackX

Final Cut Pro X Version 10.1.1 Released

January 16, 2014 By Eric Reagan

Final Cut Pro X

Apple has released Final Cut Pro X version 10.1.1, which provides the following bug fixes.

  • Preserves media files if an external drive or network is disconnected while consolidating a library
  • Resolves an issue with loading audio content in the Music and Sound Browser
  • Fixes a stability issue when applying a Motion effect with Scroll Text behavior
  • Faster switching between proxy media and original or optimized media
  • Improves Timeline responsiveness with very large projects

The update is available through the Mac App Store.

Filed Under: apple Tagged With: bug fix, FCP X, Final Cut Pro X, nle, update

Coremelt Launches TrackX, a New Motion Tracking Plugin for Final Cut Pro X

January 14, 2014 By Eric Reagan

TrackX Tracking in FCP X

Coremelt has launched new motion tracking tools in the TrackX plugin for Final Cut Pro X that leans on Mocha’s Academy Award-winning Planar Tracking technology to track people and objects in moving shots for compositing directly in FCP X. To track an object for compositing, just draw a shape around the object you want to track and the Mocha tracking engine will lock on and allow you to track text, do screen replacements, replace signs and more. It looks pretty freaking amazing. [Read more…]

Filed Under: Video Production Tagged With: FCP X, Final Cut Pro X, motion tracking, tracking, TrackX

Final Cut Pro X Background Rendering in OS X Mavericks Not Working? Turn Off App Nap.

December 24, 2013 By Eric Reagan

Final_Cut_Pro_X_App_Nap-4

One of the grand new features in OS X Mavericks is App Nap, which saves on power to extend battery life on MacBooks. One of the unfortunate side effects is that is kills background rendering in Final Cut Pro X and other apps that take advantage of background rendering.

To make background rendering work again, simply turn off App Nap. The process is simple.

  1. Right-click on the application.
  2. Choose Get Info.
  3. Check the box “Prevent App Nap.”
  4. Enjoy background rendering again.

[via Planet5D]

Filed Under: apple, Video Production Tagged With: App Nap, apple, Final Cut Pro X, Mavericks, os x

Final Cut Pro X Version 10.1 Released

December 23, 2013 By Eric Reagan

Final Cut Pro X

Along with the release of the new Mac Pro last week, Apple quietly released an update for Final Cut Pro X. The new 10.1 update adds a ton of new features – some of which are rather big.

Final Cut Pro X has totally changed the way that it organizes media. The new method makes use of libraries, events and projects. It offers the ability to only load the library of events that you are working on without loading all other events you have ever created. I’ve embedded a quick primer video on the new library system in FCP X below. [Read more…]

Filed Under: apple Tagged With: apple, Final Cut Pro X

Video: FCP X Multicam Demo Shows Off Its Efficiency

August 28, 2013 By Eric Reagan

[youtube http://www.youtube.com/watch?feature=player_embedded&v=OGMF59xAmiI&w=640&h=360]

At the recent Boston Creative Pro User Group (formerly Final Cut Pro User Group) meet, editor Ben Consoli showed off his work flow for multicam edits in Final Cut Pro X. Consoli jumped on the FCP X bandwagon early on and has since moved his entire studio to FCP X exclusively.  [Read more…]

Filed Under: Video Production Tagged With: editing, FCP X, Final Cut Pro X, multicam, nle

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